正在检查账户… / Checking account…

跳至工作区

Playground

Connection & Run setup

Server connection

Connection method

Manage servers

Update rates

Allowed in Open. Initializes resources, scene, and plugins without continuously advancing physics, then becomes Prepared. Allowed in Prepared. Starts continuous physics advancement and becomes Running. Allowed in Running. Pauses continuous physics and becomes Paused. Allowed in Paused. Resumes continuous physics and becomes Running. Allowed only in Paused. Advances exactly one physics tick and remains Paused. Allowed in Prepared, Running, or Paused. Resets the Run to its configured initial state. Allowed in Running or Paused. Stops and drains control; only Terminal Close remains available. Terminal and irreversible. Runs plugin post-processing, releases Run resources, and frees the persistent Server slot.

Run setup

Idle

Connect to discover launch sources.

Configuration source

Run state

cold
Cameras
Discovering
Transport
Not connected
Server Not selected
Transport offline Not connected Not connected
相机、简单控制与场景检查
Disconnected
Run
Not started
Backend
Steps
Time
Rate
RTF
Start a camera-enabled Run to receive scene frames.

Connect to begin

Connect a server, then configure your simulation run.

Scene Cameras
Cameras discovering
No cameras discovered.
Idle
Run IDNone
Performance
  1. INFOwebclient.readyControl plane ready.
Simulation tick rate
Frame time
Render time
Physics time
Playground overhead